The hardest thing about Paper Mario: Sticker Star is just remembering it’s an RPG. Even in his cute little 2D-in-a-3D world form, Mario’s running and jumping on enemies, an act so comfortable that you do it automatically whenever you see a Goomba or a Koopa Troopa walking by. Usually, that move results in a satisfying crunch and a coin or two, but in Sticker Star it sends you into a turn-based battle scene.
There are quite a few new mechanics in both the battle system and the game’s overworld, and fans with fond memories of the other Mario RPGs will likely relish the chance to level up the Italian plumber yet again.
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