Welcome to Living in the Past, a weekly column about what’s new in old games. Now get off our lawn.
What if, in a parallel universe, Bionic Commando’s ideas were expanded not into a behind-the-back 3D action game, but into a quieter, more puzzle-oriented game focused entirely on the mechanics of the grappling hook? And, instead of a nonsensical storyline and big environments, the developer put all of its effort into making the grappling hook more complex?
And then, instead of a resurrected Hitler and his army of pseudo-Nazis, all the enemies were giant fish.
An elusive PlayStation classic is yours for the grappling originally appeared on Joystiq on Tue, 02 Oct 2012 20:30:00 EST. Please see our terms for use of feeds.
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